Now get globally recognized Bachelor degree in 3D Animation and VFX. The UGC-approved B.Voc program, awarded by a University, is an industry-aligned undergraduate program designed to equip students with future-ready creative and technical skills in animation, filmmaking, and visual storytelling.
The program blends strong design fundamentals with emerging technologies such as Generative AI, interactive 3D, and real-time rendering, enabling learners to stay aligned with the evolving media and entertainment industry.
Bachelor of Vocation (B.Voc.) is a 3-year degree program focusing on creating job-ready, skilled graduates. It emphasizes practical training and real job knowledge.
This program is for students who have completed Class 12th and are passionate about making a career in animation, VFX, gaming, and multimedia. The 3-year degree program is designed as per the UGC, NSQF, and NEP guidelines.
The three-year B.Voc. degree program is structured across six semesters, with each semester progressively building industry-relevant skills in Animation, Visual Effects, Gaming, and Multimedia. Students receive a balanced combination of creative fundamentals, technical expertise, and practical production experience through project-based learning.
The curriculum includes subjects such as 2D & 3D Animation, Digital Filmmaking, Visual Effects, Motion Graphics, Character Animation, Game Asset Creation, Environment Design, Lighting & Rendering, Compositing, Editing, Portfolio Development, and Industry Internship.
The program follows the latest industry practices, ensuring students gain practical exposure through live projects, software training, production pipelines, and professional portfolio development to become job-ready creative professionals.
| SEMESTER | COURSE TITLE | CREDITS |
|---|---|---|
| I | Digital Content & Design with Gen AI | 6 |
| Art of Pre-Production & Film Making | 6 | |
| Photography Essentials | 4 | |
| Health & Safety at Workplace | 4 | |
| II | Motion Design | 6 |
| Video & Audio Editing and Gen AI Integration | 6 | |
| Project - 1 | 4 | |
| Experimental Content / Stop Motion | 4 | |
| III | Fundamental of 3D Design | 6 |
| 3D Animation Essentials | 6 | |
| CG Assets Modeling | 4 | |
| Communication Skills & Personality Development | 4 | |
| IV | Digital Sculpting & CG Assets Texturing | 6 |
| Character Setup & Animation | 6 | |
| Project - 2 | 4 | |
| Organizational Behavior | 4 | |
| V | Look & Feel Development | 6 |
| Interactive 3D & Real Time Rendering | 6 | |
| Tech Animation for Films & Games | 4 | |
| I.P.R. | 4 | |
| VI | FX Fundamentals & 3D Camera Tracking | 6 |
| Advanced Compositing | 6 | |
| Project - 3 | 4 | |
| Entrepreneurship Skills | 4 |
| PARAMETER | DETAILS |
|---|---|
| Program Name | Bachelor of Vocation (B.Voc. – Discipline Specific) |
| Duration | 3 Years (6 Semesters) |
| Credit Definition | 1 Credit = 30 hrs |
| Credit per Semester | 20 Credits |
| Total Academic Hours / Semester | 600 Hours |
| Entry Qualification | 12th Pass / Equivalent as per NCRF Level 4 guidelines |